About

The Team Behind Intelligent Automation Solutions

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About Us

Our Mission:
Seamless Porting.

Under Ground Studio empowers independent and mid-sized game developers to bring their visions to new platforms and prepare them for a successful console launch.

Our mission is to make the porting process transparent and seamless for developers. We bridge the technical gap so you can maintain rock-solid stability, visual fidelity, and intuitive playability on every single platform.

Major Platforms
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Performance Optimization

Ensuring smooth gameplay across all hardware.

Controls Adaptation

Refining mechanics for a native feel on every controller.

Certification Support

Preparing your project to meet rigorous store standards.

Specialization

Our Core Expertise

We specialize in Xbox, PlayStation, Nintendo Switch, and PC, ensuring that the original quality of your project remains intact during the transition. Our team handles the heavy lifting, including:

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Jan 2021
Jun 2022
Mar 2023
Sep 2024
Step 1
Project Review

In-depth analysis of the project core, engine architecture, and technical constraints.

Step 2
Platform Planning

Strategic platform selection and comprehensive adaptation roadmap.

Step 3
Optimization

Performance tuning: FPS stabilization, memory management, and asset optimization.

Step 4
Console Integration

Full SDK implementation: achievements, cloud saves, and platform-specific services.

Step 5
QA & Certification

Rigorous testing and final compliance checks to meet platform holder standards.

Step 6
Release Support

Launch day assistance and long-term technical support for updates and patches.

How we redefine your
operational standard

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Standard Practices:

Our Advanced Ecosystem:

The People Powering Our Success

Meet the engineers and coordinators behind our high-performance porting pipeline.

Daniel Brooks

Daniel Brooks

Technical Director
Oversees technical architecture and leads the end-to-end porting process.
Ryan Walker

Ryan Walker

Console Integration Engineer
Specializes in SDK implementation, platform-specific features, and input adaptation.
Sophie Bennett

Sophie Bennett

Production Coordinator
Manages development milestones, QA workflows, and client communications.
Ethan Clarke

Ethan Clarke

Optimization Engineer
Focused on performance tuning and ensuring stability for console releases.

Technical Excellence in Console Development & Game Porting.

Email:

support@undergroundstudio.uk